BarcodeFormatCodabar

class BarcodeFormatCodabar(var activated: IBarcodeFormat.Activation = Activation.Enable) : IBarcodeFormat

Constructors

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constructor(activated: IBarcodeFormat.Activation = Activation.Enable)

Properties

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var max: Int
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var min: Int

Functions

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fun getCheckCharVerifCommand(checkCharacterVerification: IBarcodeFormat.CheckCharacterVerification = CheckCharacterVerification.Disable): String

Get the command CheckCharacterVerification.Disable / CheckCharacterVerification.DoNotTransmit / CheckCharacterVerification.Transmit to program the check character verification for Codabar barcodes. A check character is optional for Codabar and can be added as the last character. It is a calculated value used to verify the integrity of the data. CheckCharacterVerification.Disable : The engine transmits Codabar barcodes as is. CheckCharacterVerification.DoNotTransmit : The engine checks the integrity of all Codabar barcodes to verify that the data complies with the check character algorithm. Barcodes passing the check will be transmitted except the last digit, whereas those failing it will not be transmitted. CheckCharacterVerification.Transmit : The engine checks the integrity of all Codabar barcodes to verify that the data complies with the check character algorithm. Barcodes passing the check will be transmitted, whereas those failing it will not be transmitted.

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open override fun getEnableCommand(): String

Get the command Activation.Enable / Activation.Disable to the barcode format Codabar.

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Get the command to set the BarcodeFormatCodabar.max length of Codabar to read.

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Get the command to set the BarcodeFormatCodabar.min length of Codabar to read.

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fun getStartStopCharCommand(transmitStartStop: IBarcodeFormat.TransmitCheckChar = TransmitCheckChar.DoNotTransmit): String

Get the command TransmitCheckChar.DoNotTransmit / TransmitCheckChar.Transmit to choose whether or not to transmit the start/stop characters.